为了完成Windows应用的开发,借本博客进行临时的笔记处理点~
1.Windows应用(C#)内部文件说明
Description
App.xaml / App.xaml.cs
定义应用程序的入口点,初始化应用程序范围内的资源,,显示应用程序用户界面MainPage.xaml / MainPage.xaml.cs
定义应用程序中的程序页面(带有用户界面的页面)ApplicationIcon.png
一种带有图标的图像文件,代表了手机应用程序列表中应用程序的图标Background.png
一种带有图标的图像文件,代表了在开始页面上应用程序的图表SplashScreenImage.jpg
这个图片会在应用程序第一次被启动时显示。启动画面会给用户一个即时的反馈,告诉用户应用程序正在启动直到成功跳转到应用程序的第一个页面。用户的启动画面可以和应用程序的一个页面设计的非常相似,这样能给使用这一个应用程序被快速加载的感觉。Properties\AppManifest.xml
一个生成应用程序包所必需的应用程序清单文件Properties\AssemblyInfo.cs
包含名称和版本的元数据,这些元数据将被嵌入到生成的程序集Properties\WMAppManifest.xml
一个包含与Windows Phone Silverlight应用程序相关的特定元数据的清单文件,且包含了用于Windows Phone的Silverlight所具有的特定功能References folder
一些库文件(集)的列表,为应用程序的工作提供功能和服务。
App.xaml1
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19<Application
x:Class="HelloPhone.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:phone="clr-namespace:Microsoft.Phone.Controls;assembly=Microsoft.Phone"
xmlns:shell="clr-namespace:Microsoft.Phone.Shell;assembly=Microsoft.Phone">
<!--Application Resources-->
<Application.Resources>
</Application.Resources>
<Application.ApplicationLifetimeObjects>
<!--Required object that handles lifetime events for the application-->
<shell:PhoneApplicationService
Launching="Application_Launching" Closing="Application_Closing"
Activated="Application_Activated" Deactivated="Application_Deactivated"/>
</Application.ApplicationLifetimeObjects>
</Application>
App.xaml.cs1
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151// ----------------------------------------------------------------------------------
// Microsoft Developer & Platform Evangelism
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// THIS CODE AND INFORMATION ARE PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND,
// EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES
// OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR PURPOSE.
// ----------------------------------------------------------------------------------
// The example companies, organizations, products, domain names,
// e-mail addresses, logos, people, places, and events depicted
// herein are fictitious. No association with any real company,
// organization, product, domain name, email address, logo, person,
// places, or events is intended or should be inferred.
// ----------------------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Navigation;
using System.Windows.Shapes;
using Microsoft.Phone.Controls;
using Microsoft.Phone.Shell;
namespace HelloPhone
{
public partial class App : Application
{
/// <summary>
/// Provides easy access to the root frame of the Phone Application.
/// </summary>
/// <returns>The root frame of the Phone Application.</returns>
public PhoneApplicationFrame RootFrame { get; private set; }
/// <summary>
/// Constructor for the Application object.
/// </summary>
public App()
{
// Global handler for uncaught exceptions.
UnhandledException += Application_UnhandledException;
// Show graphics profiling information while debugging.
if (System.Diagnostics.Debugger.IsAttached)
{
// Display the current frame rate counters.
Application.Current.Host.Settings.EnableFrameRateCounter = true;
// Show the areas of the app that are being redrawn in each frame.
//Application.Current.Host.Settings.EnableRedrawRegions = true;
// Enable non-production analysis visualization mode,
// which shows areas of a page that are being GPU accelerated with a colored overlay.
//Application.Current.Host.Settings.EnableCacheVisualization = true;
}
// Standard Silverlight initialization
InitializeComponent();
// Phone-specific initialization
InitializePhoneApplication();
}
// Code to execute when the application is launching (eg, from Start)
// This code will not execute when the application is reactivated
private void Application_Launching(object sender, LaunchingEventArgs e)
{
}
// Code to execute when the application is activated (brought to foreground)
// This code will not execute when the application is first launched
private void Application_Activated(object sender, ActivatedEventArgs e)
{
}
// Code to execute when the application is deactivated (sent to background)
// This code will not execute when the application is closing
private void Application_Deactivated(object sender, DeactivatedEventArgs e)
{
}
// Code to execute when the application is closing (eg, user hit Back)
// This code will not execute when the application is deactivated
private void Application_Closing(object sender, ClosingEventArgs e)
{
}
// Code to execute if a navigation fails
private void RootFrame_NavigationFailed(object sender, NavigationFailedEventArgs e)
{
if (System.Diagnostics.Debugger.IsAttached)
{
// A navigation has failed; break into the debugger
System.Diagnostics.Debugger.Break();
}
}
// Code to execute on Unhandled Exceptions
private void Application_UnhandledException(object sender, ApplicationUnhandledExceptionEventArgs e)
{
if (System.Diagnostics.Debugger.IsAttached)
{
// An unhandled exception has occurred; break into the debugger
System.Diagnostics.Debugger.Break();
}
}
// Avoid double-initialization
private bool phoneApplicationInitialized = false;
// Do not add any additional code to this method
private void InitializePhoneApplication()
{
if (phoneApplicationInitialized)
return;
// Create the frame but don't set it as RootVisual yet; this allows the splash
// screen to remain active until the application is ready to render.
RootFrame = new PhoneApplicationFrame();
RootFrame.Navigated += CompleteInitializePhoneApplication;
// Handle navigation failures
RootFrame.NavigationFailed += RootFrame_NavigationFailed;
// Ensure we don't initialize again
phoneApplicationInitialized = true;
}
// Do not add any additional code to this method
private void CompleteInitializePhoneApplication(object sender, NavigationEventArgs e)
{
// Set the root visual to allow the application to render
if (RootVisual != RootFrame)
RootVisual = RootFrame;
// Remove this handler since it is no longer needed
RootFrame.Navigated -= CompleteInitializePhoneApplication;
}
}
}
页面布局
MainPage.xaml
<!--LayoutRoot is the root grid where all page content is placed-->
<Grid x:Name="LayoutRoot" Background="Transparent">
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
<RowDefinition Height="*"/>
</Grid.RowDefinitions>
<!--TitlePanel contains the name of the application and page title-->
<StackPanel x:Name="TitlePanel" Grid.Row="0" Margin="12,17,0,28">
<TextBlock x:Name="ApplicationTitle" Text="MY APPLICATION" Style="{StaticResource PhoneTextNormalStyle}"/>
<TextBlock x:Name="PageTitle" Text="page name" Margin="9,-7,0,0" Style="{StaticResource PhoneTextTitle1Style}"/>
</StackPanel>
<!--ContentPanel - place additional content here-->
<Grid x:Name="ContentPanel" Grid.Row="1" Margin="12,0,12,0">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<TextBox Grid.Column="0" Name="MessageTextBox" FontSize="{StaticResource PhoneFontSizeExtraLarge}" Margin="20,20,10,20"/>
<Button Grid.Column="1" Name="ClickMeButton" Content="Click Me" HorizontalAlignment="Right" Padding="4" Margin="10,20,20,20" Click="ClickMeButton_Click" />
</Grid>
<Grid Grid.Row="2">
<TextBlock Name="BannerTextBlock" Style="{StaticResource PhoneTextExtraLargeStyle}"
Foreground="#FFFF9A00" HorizontalAlignment="Stretch"
TextWrapping="Wrap" TextAlignment="Center" FontWeight="Bold" />
</Grid>
</Grid>
<!--Sample code showing usage of ApplicationBar-->
<!--<phone:PhoneApplicationPage.ApplicationBar>
<shell:ApplicationBar IsVisible="True" IsMenuEnabled="True">
<shell:ApplicationBarIconButton IconUri="/Images/appbar_button1.png" Text="Button 1"/>
<shell:ApplicationBarIconButton IconUri="/Images/appbar_button2.png" Text="Button 2"/>
<shell:ApplicationBar.MenuItems>
<shell:ApplicationBarMenuItem Text="MenuItem 1"/>
<shell:ApplicationBarMenuItem Text="MenuItem 2"/>
</shell:ApplicationBar.MenuItems>
</shell:ApplicationBar>
</phone:PhoneApplicationPage.ApplicationBar>-->
后台代码
MainPage.xaml.cs
1 | // ---------------------------------------------------------------------------------- |
Properties\AppManifest.xml1
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6<Deployment xmlns="http://schemas.microsoft.com/client/2007/deployment"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
>
<Deployment.Parts>
</Deployment.Parts>
</Deployment>
Properties\AssemblyInfo.cs1
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51// ----------------------------------------------------------------------------------
// Microsoft Developer & Platform Evangelism
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// THIS CODE AND INFORMATION ARE PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND,
// EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES
// OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR PURPOSE.
// ----------------------------------------------------------------------------------
// The example companies, organizations, products, domain names,
// e-mail addresses, logos, people, places, and events depicted
// herein are fictitious. No association with any real company,
// organization, product, domain name, email address, logo, person,
// places, or events is intended or should be inferred.
// ----------------------------------------------------------------------------------
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("HelloPhone")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Microsoft")]
[assembly: AssemblyProduct("HelloPhone")]
[assembly: AssemblyCopyright("Copyright © Microsoft 2010")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("a81cc8df-2751-450a-8406-dac02f97bbb5")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
Properties\WMAppManifest.xml
1 | xml version="1.0" encoding="utf-8" |